PyWeek - Ratings progress
w00t! 54 games played and rated, 1 game marked as DNW (never got Allephant to work on OSX).I'm sure my wife will be happy that my evenings won't be quite as consumed with Pyweek now. :)
How is everyone else coming? Anyone able to run and rate all 55 games?
Edit: Aww nuts, just noticed it was only 53 games successfully played -- pw7_trobadour was a DNW for me as well.
—
HanClinto on 2008/09/24 05:29
of Team R.E.X.
— edited on 2008/09/24 23:41
Comments: (log in to comment)

By richard on 2008/09/24 05:42:
And you've been very busy giving entries awards too! Great stuff! :)I've not had as much time to rate games as I'd like. Been sick this week :(
By claxo on 2008/09/24 06:13:
I rated all but the four that I cannot compatibilize with python 2.4 .I can't wait to see what comments get my game.
By saluk on 2008/09/24 06:23:
I've rated about 1/3 of the games. I am starting school this week and working, and friday night is a LAN party so... we'll see. I plan to rate them all though, and give out as many awards as possible too.By alia on 2008/09/24 07:50:
still got way too many to go! I should take the week off work to get The rest done.. Lots of awesome entries!By sjbrown on 2008/09/24 07:58:
I'm skipping to the bottom and working my way up, just in case those guys haven't gotten the same attention as the top ones.By richard on 2008/09/24 09:35:
Yeah, I think the pyar guys were a bit miffed about the lack of ratings last time, hence "0AI" as their team name ;)By Woodwolf on 2008/09/24 11:25:
Thank you for starting from the last entries... as I am THE LAST ONE 8( I never thought that would be a problem...I think I finished rating some days ago. I followed the whole list, from A to W (yes, W, that's me) :(
By pymike on 2008/09/24 13:16:
I've rated around 26 games :P (maybe more actually) Some at the bottom, some at the top. It's hard really rating all of 'em with school and what-not.By pymike on 2008/09/24 13:19:
Strike that, I've rated 31 :DBy Woodwolf on 2008/09/24 14:34:
Well, I've rated 36... and those I have not rated is because they didn't work for me. I got segmentation faults or things like that :(By HanClinto on 2008/09/24 14:39:
@richard: Sorry to hear you've been sick -- I guessed it was something like that, since you've not been around much, and you haven't answered my e-mail.
Regarding giving awards, I think Saluk has given out the most so far. He's been going to town on those -- I have a ways to go if I'm going to catch up. :) Not only that, but I'm guessing he has the highest awards-given / awards-received ratio.
@pymike: Well, I'm sure working on the Pyday site and C++ and curses apps and other things aren't helping either. ;)
By RB[0] on 2008/09/24 17:59:
Dang - I haven't had time to rate anyone - dang LOLI should have some time today and whatnot though - gonna start downloading the torrent on my other comp now - no room on this one :S
By j-1 on 2008/09/24 20:24:
@claxo: I made it possible for you to rate 52 games. Look in the minibugs thread for a Python 2.4 fix.I really feel that I've missed some good games. I'll try to play as many as I can this weekend.
By claxo on 2008/09/24 21:00:
@j-1 : thanks! . I will update my src copy, but I played it using the win package. ( same for other games not 2.4 friendly but with win binaries )By graner on 2008/09/25 09:11:
I've rated all but 2 which i can't get to work on my laptop for some reasons. Probably going to visit a friend and try them there :)By Cosmologicon on 2008/09/25 20:48:
I finished my "first pass", which is every game that runs on the first try without me changing or installing anything. This was 34 of the games this time. There are 8 that need pyglet, so I may install that and make those my second pass if I have time. I also played a couple games that are in the torrent but apparently don't have an entry in the contest. What's up with that?I actually took the effort to type them all into a spreadsheet and randomize them. You know what would be great? A "random entry" or "random unrated entry" feature on the site. ISTR a discussion on this last time, but I dunno.
By richard on 2008/09/25 21:14:
@Cosmologicon the first torrent had every file uploaded during the challenge whether it was a screenshot, final file or whatever. The second torrent fixed that.New features get added to this site when I have time. I don't tend to have a lot of that :)
By HanClinto on 2008/09/25 22:35:
@Cosmo: Yeah, I used the first torrent as well, and noticed that some of those non-final games were actually pretty good. It's really sucky that they didn't get them properly marked -- there were some good entries. :(By nicoechaniz on 2008/09/26 09:17:
our entry name started as just AI, for the AI component we planned to include and of course for the alphabetical ranking :), it then evolved to 0AI, improving the ranking and at the same time allowing for a joke about the AI component:0AI == No AI at all (makes sense in spanish-ar) == Artificial Ineptitude
Looks like next time we'll have to pay more attention to other "small" details, like testing the game on Windows before uploading :P
I think that random ordering of the entries list would be a good improvement for future PyWeeks.
By richard on 2008/09/26 10:37:
Surely an ordered list helps everyone except lazy judges? :)By claxo on 2008/09/26 11:52:
The list in the entries page must be ordered. But perhaps a text list of entries (only gamename , team, filename(s)) can be dowloadable, so that anyone can randomize at will.By claxo on 2008/09/26 11:55:
but anyway is easy to generate one by listing the dir where you unpack the games.By HanClinto on 2008/09/26 14:57:
I think perhaps a good option would be to create a Python script that you run from the expanded .torrent root directory, and it randomly goes through the games, running the run_game.py, prompting you for your vote numbers and feedback, then moves onto the next game. It could even move each entry into a /played/ subdirectory, so that you could easily see which ones you played and which ones didn't. There could be a /dnw/ directory for games that didn't run properly, for later attention.By j-1 on 2008/09/26 17:37:
Richard: Another idea for the site: Whenever someone votes DNW, the authors should be notified right away so they can provide a fix. Also, every entry should have a minibugs section that anyone can edit, like the wiki for Pyweek 6.By Tee on 2008/09/26 22:26:
Finally! Phew. Rated them all, except for String Zombie Mayhem that didn't work. I don't remember rating Pyweek games being this time consuming (though last Pyweek I didn't rate them because I was travelling). This time, I tried to write at least a few sentences on every game, some games I wrote a bit too much. Consumed too much of my time, I think it might have even consumed as much time as I spent on Pyweek. :P Actually, if I just played them and gave them numbers it probably wouldn't have consumed so much time, but I insisted in writing.It was a great batch of games.
By alia on 2008/09/27 21:46:
Pfew! managed to rate them all! Its kinda like pokemon! Great batch of games tho, quite a few that id love to see completed/polished!great job everyone and thanks Richard!