PyWeek - Cursors, Equipment, UI Clean-ups
A lot of work gone done this evening:- Allowing armour to be damaged.
- Initial armour implementation.
- Improved equipment redrawing.
- Drew selected versions of all building images.
- Drew game-over splash images.
- Unequip method for chickens.
- Don't allow occupied buildings to be sold.
- Highlight selected building.
- Equipment selling dialog.
- Added game-over splash images.
- Toolbar neatening.
- Found the invisible chicken bug.
- UI / gui.App usage refactoring.
- Awesome cursors!
- Start of egg selling support.
- Added fox memory to avoid indecisive foxes.
- Improved fox memory to avoid them chasing their own tails.
- Sorting out label alignment problems.
- Support for displaying equipment images.
— hodgestar on 2009/09/03 23:33 of Rinkhals
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By nitrofurano on 2009/09/04 00:06:
damn, i forgot IRC completelly... sorry people... :(