PyWeek - It's getting better

Enemy placement and battles are implemented. Downloaded more plays.

Made the room generation algorithm suck slightly less, although it's still not great, and there still isn't any furniture. May not get time for that. My todo list has about 2 weeks of work on it. :-(

Weasels are looking unlikely.

gcewing on 2009/09/04 12:08 of Greg's 9th PyWeek Entry


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Enemy placement and battles algorythms - still hard task for me, indeed - i'm curious on how you will deal it this! :)
Well, I should point out that "battle" in the context of this game probably isn't quite what you think it is...