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PyWeek - Basic concept is complete!
I also got the level editor mostly working today -- I couldn't get picking working while drawing the map in perspective so I switched back to ortho, and the lighting worked. No idea why it works now and didn't before. My next step is to bring up a little menu with actions (rotate, delete, move) when you click on an object in the map. I have some additional ideas for gameplay, but I'd welcome suggestions. First up will be the introduction of a "hard" mode which has a timer, and you must eat up before the timer runs out. Also the collision detection / response is a little dodgy in places and I'd like to clean it up... — richard on 2006/09/05 05:04 of Bouncy the Hungry Rabbit Comments: (log in to comment) |
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By RB[0] on 2006/09/05 13:50:
Maybe you could have a mode where your competing with a gopher for the food.And the farmer goes after which ever one is closer and not in a hole?
Then it could be a "dodge the farmer and race the gopher, who is also dodging the farmer" game :D.
And maybe some bigger fields would be nice after a few rounds :)