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PyWeek - working prototypeyesterday I was thinking about having an adventure game with 13 some odd interactive screens.fortunately, i reduced that number down to 5, and now have a working prototype of the game. once i give it a few run-throughs i'll move onto working on the real artwork :) — philhassey on 2006/09/05 21:12 of The Olde Battleaxe 3 |
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