PyWeek - Working open-air

Thanks to some new fancy cellphone technology we were able to move outside and work enjoying one of the last summer nights. Some words on our game: It'll be an adventure/story telling game. We still lack large parts of the story, however I'd expect initial gameplay to be finished today and polishing etc. going on in the next days... Let's see. More on the concept will come soon, I'll join the code monks again.

mihi on 2011/09/11 17:43 of the invisible hand of adam smith