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PyWeek - A Simple Level EditorFor my game, I planned on doing a simple overhead-style escape-type game. I needed a level editor fast and I didn't have the time to learn pgu from scratch, so here it is. The beauty of the level editor is that almost all of the mechanics are created for gameplay (with the exception of moving sprites and wall enforcement).I needed to move quick since I couldn't start until Monday night. Schedule is becoming quite compressed at this point... — PrintStar on 2006/09/06 14:58 of PrintStar Part II |
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