PyWeek - Working version
Hi!
A working copy is uploaded. The game is kind of finished, I should polish the try-import-except-write_what_to_install part, and add more info to the readme.
The game is a mindless shooter, with some story appended.
Main dependecies are pygame, pygext, and through pygext Numeric, pyOpenGL, and maybe Polygon
Have fun!
— Ron on 2006/09/08 13:42 of MindlessGS: The Return
Comments: (log in to comment)

By richard on 2006/09/09 00:21:
Sorry, didn't work:Traceback (most recent call last): File "dd.py", line 138, in ? class PlayerBloodSystem(BitmapParticleSystem): NameError: name 'BitmapParticleSystem' is not definedBy richard on 2006/09/09 00:27:
*cough* sorry, I totally missed the bit about dependencies :(By richard on 2006/09/09 00:31:
Damn, that's hard :)Could you possibly have a little break in the action every now and then? Let the baddies come in waves...
By Ron on 2006/09/09 08:50:
Good idea. I'll see if time lets me do that.
I also tought about lowering the win condition, since it's hard even for me to hold out that long (trick: don't kill all the bastards, just keep the slow ones lag behind.. however, a more intelligent monster-behaviour could take shortcuts etc.. time time time :d)
Thanks for the comment! :)