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PyWeek - day 6Day 6 I was pretty busy with other stuff. I started really freaking out aobut how much I have left to do. Richard helped me get smoothed noise working and I tested it out in the game, but unfortunately it might be too slow to use. Last night just before I went to sleep I realised which bits I need to cut from my game to make a last dash to get something playable so today I'll be focussing on implementing a very minimal set of features towards that end. I might even have something to show in 21 hours and 7 minutes. :)— chr15m on 2006/09/09 02:52 of Team_Cloudy |
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