PyWeek - game mechanics... tryout

Did basic rope "physics"... doesn't feel to bad, this is already fun to play around with

Later I'll add shooting (that's what I reserved LMB for :-), so you get recoil and maybe add some monsters so shooting makes sense.

Things I'm pondering
  • destroyable obstacles (shoot the obstacle your opponent is on...hehe)
  • multiplayer - i like soldat, this could be a clone with grapple-hooks
  • make level bigger then screen - or not?

simono on 2007/04/01 15:55 of Ninja on the Wall