PyWeek - Rollin' on the rivah.
I've been working on a game where you climb up a river. It's a bit of fun as is but I'm hoping to make it more interesting.
I'm wondering if anyone thinks I can get good production score even if everything is made using pygame.draw
You can get the latest version at my svn page You only need main and euclid.
— eugman on 2007/04/03 01:36 of Awesome block game 2 -- return of the block : The story of one block against the world
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By simono on 2007/04/03 01:55:
ah... now i get it! original idea, how are you going to make it more game-like? :-) other types of obstacles or different speeds maybe... tough that it restarts everytime one falls into the water.By eugman on 2007/04/03 02:04:
I'm still trying to figure out if I should have specific levels or not. If not I think I'll have maybe three lives and stuff you can grab like more lives or something else. For different speeds I'm a a bit limited. What I really want is a reason for the player to run back to the edge.By eugman on 2007/04/04 01:14:
I've added mountains and some other niceities like lives. Try it out!