PyWeek - Rollin' on the rivah.



I've been working on a game where you climb up a river. It's a bit of fun as is but I'm hoping to make it more interesting.

I'm wondering if anyone thinks I can get good production score even if everything is made using pygame.draw

You can get the latest version at my svn page You only need main and euclid.

eugman on 2007/04/03 01:36 of Awesome block game 2 -- return of the block : The story of one block against the world


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ah... now i get it! original idea, how are you going to make it more game-like? :-) other types of obstacles or different speeds maybe... tough that it restarts everytime one falls into the water.
I'm still trying to figure out if I should have specific levels or not. If not I think I'll have maybe three lives and stuff you can grab like more lives or something else. For different speeds I'm a a bit limited. What I really want is a reason for the player to run back to the edge.


I've added mountains and some other niceities like lives. Try it out!