PyWeek - End of 3rd day...

Well, I have been really busy today, and have only had about 4-5 hours to code, but in that time I accomplished more than the previous days combined :)

Here is what we've got now:
    A new game idea!
    some placeholder graphics
    isometric map
    plants that grow, and then die
Schedule for rest of compo:
    tomorrow:
      Finish game-play aspects(buying of plots, planting, harvesting, enemies, random attacks, enemy/player interaction(think ughlympics, http://en.wikipedia.org/wiki/Caveman_Ughlympics)
      and get level-loading going...
    Thursday:
      implement new graphics, maybe make some myself...
      add menus, inter-level graphics, tutorial
    Friday:
      finish game-play,
      tweak everything to perfection
      finish anything else that comes up!
    Saturday:
      add sfx/music
      test it all
      fix anything that is broken
      and finally, add whatever else is needed, like saved games, to the game until it is over-flowing with goodness :D

Well, that is going to be a very busy schedule, but it looks like it is definitely feasible, Good night all, and good luck. :D

RB[0] on 2007/04/04 04:48 of Team Quicksilver