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PyWeek - Day 4 - Approaching the EndAnother day passed and we have made some major achievements.Code had the most progress today: - The AI script is working just the way we wanted to have it... It works even better and created some interesting events we did not expect - but these just fitted :) - Game Over Screen appears when Johnny or Evilguy get hold of you - splendid! :D - A small scripted sequence now occurs at every level start - Some corrections were made to improve/sort the code - mainly for better access... I think... Well, Serval assured me that this was done... I'll just believe her ;) Art/Graphic progressed, but not as aspired: - Scenery for Outro was generated - The Character Johnny and Evilguy were drawn (both looking the same). - ... I also used some of my time today to search some soundfiles (from the databases listed on the pygame-resources page) we will use - Fortunately, we found all we need, so we just need to implement them. Our remaining To-Do's for our last PyWeek Day tomorrow: - Creating a second Chara-Set for Evilguy, so the player is able to tell the difference between Johnny and Evilguy - Implementing Sound-Files - Implementing new Chara-Graphic-Sets for Johnny and Evilguy - Creating a larger transparent image for the outro (quite important) - Implementing the Outro-Images and Scripting the whole Outro-Sequence (also important) - Implementing the Title-Screen (still important) - Creating some images where parts of the story will be told, we are not covering with the game we will send in for this challenge... We will cover those Story-Parts in a later version with an real intro and a real cutscene - that's for sure! - (Maybe) creating another level (lowest priority) - Creating some Credits - Fiddling the whole package into the PyWeek Skellington - Submitting the latest version as Final version - Heading off into the Easter Holidays We would finish - If we would have one or two more days ;o) — Zahmekoses on 2007/04/04 21:23 of The Villainy of Cat Food Inc. [by Team zahmeKatzen] |
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