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PyWeek - When good news do bad thingsWell, it seems like there won't be an umbrella in the first release version of my game yet, and thus no combat or parachuting, but I guess that won't be too much of a problem. I've got the basic game engine in a good, albeit hacky, shape, and I'm currently in the process of adding menus and more levels. I should be too, because I'll have to finish the game mostly by tomorrow evening (GMT+2). After that some friends are coming over to have a little party, and unfortunately it's not the kind of party where I would be making games. ;) There are some other very good looking entries too. TOBA's game has great production values, and I can't wait to play the game. I hope they'll just have everything ready by the deadline. Also, the theme seems to have inspired a lot more variation than I'd thought. There aren't that many 2D platformers. There are a few aviation-centered games, but they don't look too similar to me. — Hectigo on 2007/04/05 22:43 of Hectic Game Development |
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