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PyWeek - now for the fun partI'm finally content with the features I have. The following days are reserved for game-tweaking, level creation and possibly some optimizations I'm sorry for the hard level that comes with the current version, but hey: the editor is working, so you can erase some enemies or whatever top priority now:
I'm tempted to implement an online-highscore to encourage global competition... but we'll see. — simono on 2007/04/05 23:24 of Ninja on the Wall |
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