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PyWeek - What next?The "final" version, though it was the intended final for pyweek isn't going to be the last version of this game. What do I need to work on: -Code: The code seriously needs some cleaning up. Though I had started writing it well, the deadline got closed and sloppiness prevailed. -Controls: They are sometimes sloppy and can make bosses harder than intended. Adding support for joysticks. -Portability: Though I'm pretty confident this game will run on most platforms, it's appearance on 8-bit color depth displays needs to be fixed. -Soundtrack: The introduction music is horrid. Period. Also, both the intro music and in-game music should have a faster pace. It should be kept funky, though. Funky felt good for this game. -Sound Effects: Include some voice acting, improve some of the sounds. -Graphics: Diversify enemy graphics. Improving graphic for shots, clouds and explosions. Much work to do in animating. -Gameplay: Adding some powerups. Give extra lives and health to the player according to score. Allowing the car to rotate a little (thus allowing the player to shoot in different directions). Some specials. -Enemies: Most enemies have a rather uninteresting behaviour. Actually, the one I think has the best behaviour is the green disk. -Game Plot: I need to add more situations where I can make this plot even worse. So this means more stages, possibly including levels in outer-space. Possibly other stuff as well. -Shundread — shundread on 2007/04/08 23:46 of The Incredible Car Stunt |
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