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PyWeek - Post MortemSo, PyWeek 4 is over, I've tested almost all of the other people's entries and released two updated versions of my game after the competition. It seems like we have a record number of entries, and most of you have done a very good job - or at least learned a lesson for next time. I guess it's time to look back and analyze my doings a little. Overall I like what I did over this PyWeek, and gained a lot of confidence by doing everything myself. Stuff that I did right this time:
Stuff that I didn't do right:
And then one final note - to achieve better cross-compatibility, I used a function for fetching the user's home directory in Trip on the Funny Boat as a point of reference for writing my code. The rules state that using "existing personal codebases" is forbidden - if you think this should be counted as such, disqualify me if you will. I didn't actually write the code in question, but as I was a member in the project, I had a good idea what it did. Should've probably asked about this, but, well, I didn't. — Hectigo on 2007/04/14 15:53 of Hectic Game Development Comments: (log in to comment) |
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By Tee on 2007/04/15 02:43:
I think referring to Trip on the Funny Boat is fine, considering it was released much more than a month before the challenge.