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PyWeek - More than 24 hours done already...I spent the weekend in London which meant that I've only just found out the theme for the challenge. I'm now at work and it'll be at least 6 more hours before I can get home to start work. :-( Fortunately the chosen theme was by far my favourite option so I've already got a well thought out plan for the game which should give me a good start. My tactic seems to be quite different to most people - I'm going for a simple game. It's only 2d (a recreation of a classic game but with a twist) and no AI or other hard stuff to code. I'm hoping that the extra polish I'll be able to give my game will give me the edge over these fancy-pants 3D, multi-person team games. I couldn't imagine trying to work in a team with people I've never worked with before, over the Internet, and under such a strict time constraint. Still, if that's the way people want to work then good luck to them! I'm happy by myself :-) Targets for today:
— andrew_j_w on 2006/03/27 09:24 of Steam Pipe Dreams Comments: (log in to comment) |
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By andrew_j_w on 2006/03/27 09:26:
Whoops, that title should read 'behind' not 'done' as I haven't actually done anything yet... Wish there was an edit function :-)By dbickett on 2006/03/27 11:54:
If you look at my team's post, you'll notice that you aren't alone ;)