PyWeek - 7th the First
The "Strong resemblance to certain item in a very popular series" award
Presented by saluk
"Dance a jig with your pants on fire" award
Presented by HanClinto
2% respondents marked the game as not working.
|hook_the_shoot-1.0.1.zip — final||4.41 Mbytes||zhen||2008/09/13 23:05|
|Hook the Shoot|
|screenshot05.jpg||79.12 Kbytes||zhen||2008/09/12 20:28|
|A full game|
|screenshot04.jpg||109.44 Kbytes||zhen||2008/09/11 21:21|
|Strings and Blocks|
|screenshot03.jpg||88.00 Kbytes||zhen||2008/09/10 19:16|
|First String Thing|
|screenshot02.jpg||94.92 Kbytes||zhen||2008/09/09 15:38|
Saturday 13 September, 2008
[ zhen @ 23:14 ] Final Entry of "Hook the Shoot"
Hook the Shoot is done.
Well. I got it. I finalize the game. And it has almost all the thinks than I imagine the first day. (well, all of them but the bats)
Today I worked on sound effects and, several levels. The final game has 5 levels, with the first ones used as tutorials. Also the screens between levels are simple but pretty good.
Friday 12 September, 2008
[ zhen @ 20:31 ] Almost Done!!
Well, it's almost done. All the gameplay is in the game, and only need little polish.
Thursday 11 September, 2008
[ zhen @ 21:24 ] Near the end
Today I added string bridges to cross over magma and blocks than can be pulled with the hook.
Tomorrow I'll add the level-exit tile and several levels and the life/string counters. And I a have time, I'll add some monster. And, That's all. I 'll have the last day for polish, music and put on a menu screen.
Wednesday 10 September, 2008
[ zhen @ 19:17 ] First String Thing
Garfio can shot string things! Tomorrow I'll gameplay elements to hook the string in.
Tuesday 09 September, 2008
[ zhen @ 15:43 ] Garfio can die
Today I get a level structure. The level data is inside a png, so it's easy to use GIMP as a level editor.
Also the player can die if he walk outside the main road.
Tomorrow I want to add shooting (the string thing) and two or three gameplay elements (barriers, jump points and level-exit tile)
Monday 08 September, 2008
[ zhen @ 19:06 ] First Day Report
I had a design. I think it before the challenge start, but I changed a bit. To make it more simple.
Today the programming started slowly. Now I have a debug console for the game, and a simple player sprite.