PyWeek - JDShu
Wounded in the service of PyWeek
Presented by cyhawk
|biocode.tar.gz — final||40.15 Kbytes||JDShu||2011/09/18 00:57|
|Screenshot.png||40.04 Kbytes||JDShu||2011/09/17 23:58|
Sunday 18 September, 2011
[ JDShu @ 00:03 ] Poor time management.
Well here it is, I did a little bit but nothing significant until Wednesday, when I had a long weekend free. Unfortunately I was the victim of an attempted robbery on Wednesday and the subsequent things I had to deal with took up my Thursday and I spent Friday recovering. In any case, with some coffee I managed to make something semi playable, although much less complete than I had hoped.
There are way more things I wanted to do, just as progressing difficulty levels and limiting the creatures the player can spawn as it is currently too easy. Better graphics and a menu would have been nice too. All in all, a nice experience, although the rush at the end made my code quality really fall. So now it's pretty ugly. If I decide to spend more time on this, there are definitely a lot of things I can do.