PyWeek - PrintStar Part III
AwardsRatings (show detail)Fun: 3.4 Production: 2.8 Innovation: 3.6 1% of respondents wished to disqualify the entry. Respondents: 41 |
| Files: | Uploader | Date | |
|---|---|---|---|
| elevate-win32-1.zip — final | 3.85 Mbytes | PrintStar | 2007/04/07 22:41 |
| Elevate - for win32 systems (py2exe'd) | |||
| elevate-source-1.zip — final | 1.50 Mbytes | PrintStar | 2007/04/07 22:38 |
| Elevate - complete version | |||
| screenshot-2.png | 27.57 Kbytes | PrintStar | 2007/04/04 02:50 |
| Gameplay almost there... | |||
| screenshot-1.png | 10.43 Kbytes | PrintStar | 2007/04/01 22:09 |
| People walking to the (currently non-existant) elevator | |||
Sunday 08 April, 2007
[ PrintStar @ 02:48 ] Minor Problem in Final Version
For anyone who tries to play this game, there is a small oops in one of the classes. While the game works flawlessly in Python 2.5, there is a problem in level.py where empty parentheses appear in the class definition. Python 2.5 has no problem with this, but it causes a syntax error in earlier versions. To play, just make sure to use Python 2.5 (or download the Win32 version if appropriate).
Saturday 07 April, 2007
[ PrintStar @ 22:45 ] Final submissions up
The only time I posted this PyWeek was on the first or second day! Anyway, the game is complete, although somewhat simple. Anyone want to try and test it? Ah, you're all probably too busy with your own games. Good luck!
Sunday 01 April, 2007
[ PrintStar @ 22:29 ] Slow start
After my first day of work, I finally have the game starting up at least. The concept involves operating an elevator to take people up to their desired floor. For fun, I thought I'd try drawing everything directly in pygame instead of using images for sprites (as I've always done). Anyway, I need to put in an elevator (currently its just riders waiting to get on) and the requisite controls. Fun times!
