Robots In Saucers
   A Tower Defence game in 2d, seen from the side, driven by physics!
Awards
Scores
Ratings (show detail)
Overall: 2.3
Fun: 2.2
Production: 1.9
Innovation: 2.8
Respondents: 11
Files
| File | Uploader | Date | 
|---|---|---|
| RobotsInSaucers.zip
  — final final submission | Srekel | 2008/04/07 17:08 | 
| robot trail.png Spaceships and falling houses! | Srekel | 2008/04/01 10:49 | 
Diary Entries
Two days down!
    We didn't to very much monday night - viblo fell asleep after work and I worked late ;)
    
    But what we have now is something we can make a game of at least, I hope! We've got flying saucers, flying pieces of ground, and houses that spawn and land on it. All of it physics driven by pymunk and graphics driven by pyglet. :)
If the Robots In Saucers runs slow...
    It's (to some extent) due to a bug in pyglet, but it's easy to fix.
Open lib/MainGameGui.py and add this line at the bottom of the __init__ function:
self.font= pyglet.font.load("arial")
    
Open lib/MainGameGui.py and add this line at the bottom of the __init__ function:
self.font= pyglet.font.load("arial")

