PyWeek - Team Chuck Norris Is God - feedback

Fun Prod Inno Disq N/W Comments
3 3 3 Nice but it didn't go beyond level 3 even though they were all in the right spots.
3 3 3 A nice puzzle; a bit too easy for my taste. A few more levels would have been great.
2 2 4 interesting idea, but the game needs gameplay.
3 3 2 Nice game, but the control is some times difficult.
2 2 3 didnt clear the screen on the first menu; didnt compare the image itself, but the exact position of the sphere..
1 2 2 Couldn't work out the control to twist segments.
3 2 3 I like the concept of the game, but I feel like it needs something more. Without the hint it's too hard on the second level forward, with the hint it becomes just a game to align the boxes according to a picture. Maybe with something in between, maybe make the colors hints, or give a text hint of what you're expected to find. This is just a suggestion, though. I do like it the way it is as well.
2 3 2 This was a bit simple really and didn't last very long ... also the mouse controls are really screwy, once the ball is turned around the controls become reversed somehow.
1 1 1 yes File "c:\python25\lib\site-packages\PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\GLUT\special.py", line 73, in _base_glutDestroyWindow = GLUT.glutDestroyWindow AttributeError: 'NoneType' object has no attribute 'glutDestroyWindow' (Windows XP SP 2)
3 2 5 Please add more levels, and also "key repeating" would be nice. And a ticking timer! And, and, and... sounds! I really liked playing it.
3 3 4 Fun and an unusual idea
3 3 5 Are you insane? Yes? Good.
1 2 4 Original idea, but lacks any puzzle elements. Camera control is more intuitive if you change it to glRotatef(zrot,1,0,0); glRotatef(yrot,0,1,0);
2 3 4 Chuck Norris literally makes the world smile with him. (Best I could come up with.) Nice, simple, straightforward game. My main complaint was the vertical panning was opposite my intuition--games should really let the user configure that. Also, a couple graphical issues. The startup screen didn't display (are you handling VIDEOEXPOSE event?). Also it slows to a crawl when puzzle is completed. I'm guessing it's an odd blending function in OpenGL that's not handled directly by my hardware.
3 2 4 My first thought was that it was too easy, but once you get to level 3 it definitely becomes more of a challenge. I didn't care for the inverse mouse in the vertical direction.
3 1 1 Fun for a simple little thing. You should probably clear the screen on startup; I thought it had crashed when it first loaded.
2 2 4 Nice idea, but the levels need to be more polished to add fun
2 2 3 The sphere could use better lightning, the rotation mechanics are a bit weird. I didn't find much find in arranging the sphere (perhpas twisting in two directions cuould turn it into an interesting rubik madness, although a lot harder)
2 2 3 You succeded in you plan to make something that runs! ;)
1 2 2 Nice puzzle game, the trackball interface was a little awkward.
3 3 3 Nice game. Thanks!
3 2 4 nice idea
3 2 3 An ok game.. May become a good one with some levels.. :)
3 2 4 The trackball control works in a very unintuitive way -- the directions seem to get reversed when the ball is upside down. This makes it rather frustrating to control.
4 3 4 Nice puzzle. I couldn't seem to beat level 3 even though it looked right, maybe it'd be good to have the poles stationary so things line up right. Of course I didn't see a goal image like the screenshot shows.
2 2 4 Not bad, but it didn't attract to me.
3 3 3 yes Did not work for me... please see below:

from OpenGL.GLUT import *
File "build\bdist.win32\egg\OpenGL\GLUT\__init__.py", line 4, in
File "build\bdist.win32\egg\OpenGL\GLUT\special.py", line 73, in
AttributeError: 'NoneType' object has no attribute 'glutDestroyWindow'
1 2 1 little boring toy, i don't really see how far you can get with this idea, except adding a countdown.
3 2 4 was a bit hard to play
3 3 4 Not much to say other than it's fun to play, but could use some sounds..