PyWeek - Team Periware
AwardsRatings (show detail)Fun: 1.8 Production: 2.3 Innovation: 2.8 0% of respondents wished to disqualify the entry. Respondents: 30 |
| Files: | Uploader | Date | |
|---|---|---|---|
| ants.png | 63.68 Kbytes | Peristarkawan | 2008/09/14 22:24 |
| Screenshot | |||
| ants-0.1.zip — final | 177.64 Kbytes | Peristarkawan | 2008/09/14 22:18 |
| Final submission | |||
Sunday 14 September, 2008
[ Peristarkawan @ 22:29 ] Unfinished
Well, it turns out that one week isn't long enough for me to finish a game by myself when I have to work four days of that week. Much of the gameplay is unfinished, but I've uploaded what I have to give an idea of it would have been like. There are no pegs pre-placed to tie strings between as there should be, but in this development version, pegs can be created arbitrarily by right-clicking. Ultimately, there would be a limited number of strings of different types and lengths available in the bottom toolbar, but that also hasn't been implemented yet.
Sunday 07 September, 2008
[ Peristarkawan @ 06:29 ] My game
The way my game is shaping up, it's going to be a Lemmings-style game, with ants trying to cross a chasm over strings that are placed by the player. The available strings are limited in length and number, forcing the player to carefully choose a combination of routes between the pre-placed posts in order to lose as few ants to the chasm as possible. As an added complication, overloaded strings will break.
