PyWeek - Scav and Threads again

Caught in a subterranean world of coloured hexagons. Dig your way to an exit, armed only with your balls. Don't be caught by the monsters! Don't be caught by the balls!
Strings scav

Title screen

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Ratings (show detail)

Overall: 3.9
Fun: 3.5
Production: 4.3
Innovation: 3.9

Respondents: 21
Files: Uploader Date
hextrap-patch1.zipfinal 2.01 Mbytes scav 2010/08/28 22:58
Hextrap
hextrap.png 210.46 Kbytes scav 2010/08/27 20:57
Title screen

Sunday 29 August, 2010

[ Strings @ 17:01 ] Contrary to popular belief ...

Level 11 (Secrets and Lies) of our game: Hex Trap, is not impossible. If you're stuck maybe you just need to look at the problem from a different angle.

Just trying to avoid some DNWs here ;).

Saturday 28 August, 2010

[ scav @ 22:16 ] Done. Tagged and bagged.

For those interested in the development process we used, the repo is on github, at
http://github.com/scavpy/Scav-Team-Pyweek-Aug-2010.

Music was composed on musescore by Threads.  Sound effects recorded on scav's phone and messed about in kwave (which is shit).

Graphic design in Blender and GIMP by Threads, 90/10 programming split between scav and Threads.

Final boss by J.R.R Tolkein.

No animals were harmed during the making of this game. Except a cat. But not much.

Friday 27 August, 2010

[ scav @ 21:00 ] All done but for the polishing...

We have a game; it has enough levels, it has enough challenge. It has pretty colours and interesting sound effects as planned.

Tomorrow is polishing day.  A day for experimental git branches, bug fixes and final testing on whatever windows machines we can find.

Thursday 26 August, 2010

[ scav @ 09:33 ] Sound lag in pygame on Ubuntu - a solution

I had a problem with lag in sound effects from pygame (on ubuntu).

The solution is:
 apt-get remove pulseaudio
 apt-get install esound


Wednesday 25 August, 2010

[ scav @ 16:23 ] Going well so far

We have a game.  It's not very good, and it has only 3 levels.  But we have a level editor.
And we have monsters. Everything's better with monsters.