PyWeek - gizmo_thunder
AwardsRatings (show detail)Fun: 2.5 Production: 3.2 Innovation: 2.9 Respondents: 24 |
| Files: | Uploader | Date | |
|---|---|---|---|
| minimap_shot.png — final | 566.78 Kbytes | gizmo_thunder | 2006/04/17 06:59 |
| MiniMap and Slower Heating :) | |||
| Transporter_v1.2.tar.gz — final | 1.73 Mbytes | gizmo_thunder | 2006/04/17 06:48 |
| Latest Version With Mini map | |||
| Transporter_Bin.zip | 5.52 Mbytes | gizmo_thunder | 2006/04/01 06:38 |
| Py2exed version of the game | |||
| Transporter_Src.zip — final | 1.71 Mbytes | gizmo_thunder | 2006/04/01 06:36 |
| Final Source Code | |||
| menu.jpg | 135.64 Kbytes | gizmo_thunder | 2006/03/31 06:47 |
| Menu For my Game.. isnt' it Carooney :D | |||
| latestscreenshot.JPG | 105.48 Kbytes | gizmo_thunder | 2006/03/30 07:56 |
| Latest Screen shot | |||
| day5_WoodCutter.zip — final | 1.27 Mbytes | gizmo_thunder | 2006/03/30 07:55 |
| Sounds, Game end and Menu left... | |||
| mycop.png | 82.90 Kbytes | gizmo_thunder | 2006/03/29 06:21 |
| Cop Model.. ready to roll :) | |||
| hero.jpg | 34.44 Kbytes | gizmo_thunder | 2006/03/28 21:06 |
| Steam powered wood cutter !! | |||
| screenshot.jpg | 85.83 Kbytes | gizmo_thunder | 2006/03/27 18:59 |
| Map Loaded... black box is the hero ..have to make models...:) | |||
| mapeditor.jpg | 85.71 Kbytes | gizmo_thunder | 2006/03/27 07:29 |
| Map Editor screen shot | |||
Monday 17 April, 2006
[ gizmo_thunder @ 07:01 ] New Version
I've learnt a lot from the feedback.. i thought i should make the changes suggested by some of the contestents. Here is the new version.
Thursday 06 April, 2006
[ gizmo_thunder @ 20:20 ] Rating others was good :)
Iv'e been playing some games all day.. they are stunningly addictive hope my game is as addictive as the others :) any way just a reminder about the game.. if it is crashing it might be due to the sound file name which i gave wrong.. please change "sounds/Police.wav" to "sounds/police.wav" Thank you.
Monday 03 April, 2006
[ gizmo_thunder @ 07:17 ] Level Guide for Transporter
- Tip:
KEEP AN EYE OPEN FOR THE TEMPERATURE BAR ( LEFT TOP CORNER) - Level1:
just go right without getting stuck at the walls and reach the check point. If you feel like try out cutting the trees etc.. this is basically supposed to be easiset level. - Level2:
You will find only two trees that can be cut in the whole map..so try to find them and reach the end point. - Level3:
Even in this map you will find trees only at one location.. harvest 100 wood and run towards the check point.. if you cut more or less... you will not make it to the check point :) - Level4: and Level5:
These are the levels which have cops involved.. you have to collect wood and trap some cops.. The cops Travel in straight lines .. .so put traps around you (make sure you have way to get out of the traps.. you cannot move over the traps) and harvest wood..
Saturday 01 April, 2006
[ gizmo_thunder @ 06:49 ] Mostly Done
| Today ive' worked with level editing and tested the levels. I've submitted the final version of the game. Unless some bug comes up.. i guess im' done :) its' been really good week's work. I've uploaded the py2exed' version as well.
Game Links: Listed below are the features currently present in the game.
|
Friday 31 March, 2006
[ gizmo_thunder @ 21:04 ] Almost Final
The dead line coming close.. ive' some how managed to complete all of the important aspects of the game.. now i guess i have to do some rigarous testing.. here is the link to source code of the game Here. I'll put up the py2exe version soon...
Thursday 30 March, 2006
[ gizmo_thunder @ 21:40 ] Change in Story Line
You are an upcoming smuggler in the city. Since you are not the only one in this business.. you have to show that you are competent enough for doing the job and so face the challenges. You are unique because you have a steam engine powered robot which requires wood as fuel. You can harvest wood which can be used as fuel. If you run out of wood before reaching the destination (check point), you loose the challenge.
[ gizmo_thunder @ 09:16 ] Basic Stuff Done
| Ive' sucessfully completed making the basic structure of the game. You can move around, setup traps for trapping the cops.. cut wood. Actually ive' been spending a lot of time on modeling and stuff. Could not get good texture for grass. You can Download the latest version of source code at day5_WoodCutter.zip |
Wednesday 29 March, 2006
[ gizmo_thunder @ 06:22 ] Cop is ready to roll :D
I've made the cop model today.. from the scratch textures and model.
I've made the model using AC3D texturing in gimp.
Find the screen shot of cop model here
Tuesday 28 March, 2006
[ gizmo_thunder @ 23:10 ] Working Demo
This has some basic stuff done. I've put glut solid cubes and glut wire cubes for the time being. The red cubes are cops. Please find the instructions in ReadMe.txt . You will be shown help while in the game also (inspired from prince of persia) :D http://media.pyweek.org/dl/2/gizmo_thunder/pyweek2.zip
[ gizmo_thunder @ 22:57 ] Uploader Help
Hi, Richard.. im' behind a proxy server.. and i dont' think the script that is provided on the site handles that. Any suggestions about how i can upload my entry?
[ gizmo_thunder @ 21:13 ] Progress so Far
| I've been making pretty good progress... :D. Thought i should take time off and start modeling the bots required in the game. I'm done with the player model now have to make the cop model. |
|
Monday 27 March, 2006
[ gizmo_thunder @ 19:16 ] Wood Cutter
The game story is simple.. you are a mischivious guy who loves adventures. You get into a highly protected area with a steam powered wood cutting machine and cut down the trees in that area. The cops are really pissed off and thats' the thrill you get... :D you are given challenges.. like collect 500wood and trap 3 cops ..and if you complete the mission without being caught.. you win :D Once you are done with the challenge.. you must escape from the cops for which you have to get into the steam powered get away train :D
Monday 20 March, 2006
[ gizmo_thunder @ 07:11 ] Check this out :)
http://gizmothunder.blogspot.com/2006/03/pyweek.html
I thought you guys might like it .. by the way its' my blog :D
Monday 06 March, 2006
[ gizmo_thunder @ 08:26 ] What library to use?
Im' quite familiar with OpenGL and pygame. I would really like to be able to put in some animations in my game. I think soya would be great for this purpose but i dont' know how to use it yet.. i just hope ill' be able to get a grip of it before the start of the competetion.
Tuesday 02 March, 2004
[ gizmo_thunder @ 15:22 ] What Happened to the site?
Hey.. what happened to the site?? shows' that the challenge starts in 700+ days...
