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Sunday 08 April, 2007[ oneup @ 02:10 ] unfortunatelyour main coder collapsed due to sleep deprivation, our second coder also switched to a series of tubes (which also unfortunately seems to have no final entry) and our graphics guy is "busy" getting lost in a million other projects (and the internet). damn - no finished entry this time! but the spirit of the game lives on... as 2m tall wall graphic! and the whole team had a great time hacking away for pyweek. yay! Friday 06 April, 2007[ oneup @ 23:40 ] pixel graphics - serious business!While chrysn and nex are hacking away on the game logic, I'm busy redoing our graphics. Yay for pixel ninjas... but which one to use?
[ oneup @ 15:29 ] throwing more money and manpower at a project...when problems seem to big just throw more money and manpower at a project and see how it doesn't help. we started with eight developers on our team;
will this work out? maybe not in 7 days, but our vision is grand, and we're ready to finish it at any cost. :P Monday 02 April, 2007[ oneup @ 00:33 ] pyweek without knowing python? yes!i've joined pyweek without knowing a single line of pygame or python. three hours after opening the pygame tutorial i've written the foundation of a worms-like pixel based landscape engine. yay! :) madness? this is metalab! |
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