PyWeek - Mustache Day
AwardsRatings (show detail)Fun: 2 Production: 3 Innovation: 2.6 33% respondents marked the game as not working. Respondents: 16 |
| Files: | Uploader | Date | |
|---|---|---|---|
| mustache_day.zip — final | 6.53 Mbytes | FatHat | 2011/09/18 00:06 |
| mustache.png — final | 121.30 Kbytes | FatHat | 2011/09/17 23:37 |
| The mustache is hidden | |||
| soup.png | 168.53 Kbytes | FatHat | 2011/09/17 19:28 |
| Blob soup | |||
| blob.png | 30.01 Kbytes | FatHat | 2011/09/16 01:25 |
| Blobs | |||
| skeletor2.png | 39.69 Kbytes | FatHat | 2011/09/16 01:24 |
Sunday 18 September, 2011
[ FatHat @ 00:36 ] Addendum
Also I'd like to point out that the abyss after the third screen is intentional, and represents the emptiness of life. You're slightly confused, none of it makes sense, and then you fall off a cliff. I don't like to reward players, I like to make them think and feel.
[ FatHat @ 00:32 ] A Day of Mourning
Ha, so I just ended up running out of time on this one. I had grandiose plans to have a game about absorbing things with the weird metaball cell things, and gaining their powers, but I didn't have time to do any of that. So I'm uploading this for what it is, but it's not a playable thing really.
