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Sunday 14 September, 2008[ nihilocrat @ 00:01 ] Defeat!10 minutes till compo end, and I am so amazingly close to getting the 3-hour game done, but the more detailed workings of pymunk elude me, and it's choosing to segfault whenever I get two objects near each other.
Saturday 13 September, 2008[ nihilocrat @ 03:14 ] Home StretchReality has conspired against us! Not too much has gotten done, compared to how much we would have liked to do. Let's hope we at least have a playable game by the end of compo tomorrow. Monday 08 September, 2008[ nihilocrat @ 17:37 ] Game idea chosen!Looks like we're going to do an offshoot of the game Qix. A lot of ideas were thrown around, so don't expect a clone! |
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