PyWeek - 0 != None
AwardsRatings (show detail)Fun: 2.8 Production: 2.9 Innovation: 3.3 0% of respondents wished to disqualify the entry. Respondents: 36 |
| Files: | Uploader | Date | |
|---|---|---|---|
| screenshot5.png | 239.59 Kbytes | eltriuqS | 2009/05/02 20:43 |
| Main screen | |||
| LawningDay1.0.zip — final | 740.56 Kbytes | eltriuqS | 2009/05/02 20:41 |
| Final | |||
| screenshot4.png | 366.93 Kbytes | eltriuqS | 2009/05/01 23:05 |
| version 0.2 | |||
| screenshot3.png | 464.07 Kbytes | eltriuqS | 2009/04/29 21:46 |
| (kinda) gameplay. more to come | |||
| screenshot2.png | 192.09 Kbytes | eltriuqS | 2009/04/29 15:23 |
| Added animation, and random walking algorithm | |||
| screenshot1.png | 193.46 Kbytes | eltriuqS | 2009/04/29 09:51 |
| Simple tile engine, highlighting | |||
Wednesday 29 April, 2009
[ eltriuqS @ 22:08 ] Artist wanted
If you want to join in this group as an artist, this is what i need:
-
Animation of people walking
Size: something that will go along well with the tiles in my screenshots
Direction: from above, going right, toward and away from the camera (see: tiles) -
Tiles of ground(dirt), grass, and concrete
Size: a diamond of 140*70 or something else with a ratio of 2:1 -
Animation of a sprinkler, a food stand, and maybe more
Size: should fit on one tile
