PyWeek - ICE NINE

Froze hell with ICE NINE.
This is a solo entry by stycchio.

in-game shot

Awards


Silver Award for Globular Physics
Presented by Threads

Best blue blob!
Presented by illume

Give this entry an award

Ratings (show detail)
Fun: 1.9
Production: 2.5
Innovation: 2.6
15% respondents marked the game as not working.
Respondents: 11
Files: Uploader Date
icenine.png 6.68 Kbytes stycchio 2010/04/04 00:02
in-game shot
icenine.zipfinal 38.60 Kbytes stycchio 2010/04/03 23:58
Final

Sunday 11 April, 2010

[ stycchio @ 14:34 ] bokonon was right

There's some interactivity and a stupid goal.

features:

- this nice soft ball algorythm: http://panoramix.ift.uni.wroc.pl/~maq/soft2d/
- a stupid and buggy SVG parser
- some polygons in a single SVG map
- it exploits the pymunk space hashing algorythm to
  check what polygons must be rendered onscreen
- the ability to roll ankwardly on the surfaces
- frame drops due to buggy polygons

Avoid getting stuck on pointy rocks, that's
your only challenge.

Unfortunately the ice-nine bubble will never burst
so hell will never freeze when you reach it
isn't it ironic ?