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Monday 24 September, 2007[ philhassey @ 06:07 ] pygame.org wants you!Hey, If you completed an entry - make sure to put it on pygame.org :) And if it was a winning entry - really make sure, as I'll put those as the current "featured games" for the next few months :) Thanks! Phil P.S. pygame.org does not require that the game uses pygame, only that it uses python. Thursday 06 September, 2007[ philhassey @ 20:40 ] Camping Trip!Well, it looks like we'll be going camping in this pyweek entry --
[ philhassey @ 07:08 ] The KNOB Master!!!Since I was working on my gui ... and wanted to make a game using it, illume suggested that the best way to do that would be to create a KNOB widget! Here it is in all its glory:
... Gee, I hope a game comes out of this at some point! Wednesday 05 September, 2007[ philhassey @ 23:30 ] Hello WorldWell, I finally got something!
The exciting bit is that it gets larger when you mouse-over as well as makes a swell clicking noise! Thursday 02 August, 2007[ philhassey @ 23:12 ] pug - a 64k version of pguI'm not sure if this library is quite pyweek worthy yet (richard - can you comment on this), at the very least, I made a bit of progress and hope to release a better version in the future. Any feedback would be greatly appreciated! ------------------------------------------ Phil's mini-Utilities for pyGame
"pug" is meant to be independant of pygame, but at present it only includes drivers for pygame. cnst - contains all constants like K_q, MOUSEBUTTONDOWN, etc
The documentation is in-line in the code, and will be somewhat similar to www.imitationpickles.org/pgu/docs/. The documentation in here is not complete yet. Feel free to run demo.py to see a sample gui screen. |
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