PyWeek - V.A.L.
AwardsRatings (show detail)Fun: 1.9 Production: 2.2 Innovation: 2.1 0% of respondents wished to disqualify the entry. Respondents: 21 |
| Files: | Uploader | Date | |
|---|---|---|---|
| alembic_flipper-0.1.0.tar.gz — final | 27.48 Kbytes | valhalla | 2011/04/09 16:52 |
| fixed missing graphics in the package | |||
| alembic_flipper.png | 2.59 Kbytes | valhalla | 2011/04/06 09:06 |
| Mostly working game, now it's time for finish, lots of finish | |||
Saturday 09 April, 2011
[ valhalla @ 16:37 ] Uploaded something, at least
Real life intervened and prevented me from doing lots of small improvements, expecially in the graphics area, but at least I have uploaded something that works and I've reached my main target for this pyweek.
Next pyweek I will try to aim a little higher, hopefully I will write something better than this time.
My personal out-of-pyweek target, packaging for the openpandora gaming console will come later next week, since the distpnd package isn't working as it should. Anyway, the game runs as it is (it has been one of my main developement machines :) ).
Monday 04 April, 2011
[ valhalla @ 06:52 ] Game subject: no good ideas, going for a backup
I had no ideas for this theme, and nothing good occured to me during day 1 :(
On the other hand, Nine Times makes me think of ritual repetition, so I'll just go for a simple game mechanics that would probably have fitted other themes better, but which I wouldn't mind playing right now.
