PyWeek - Arctic Paint: Gondola
AwardsRatings (show detail)Fun: 3.6 Production: 4.5 Innovation: 4.0 2% respondents marked the game as not working. Respondents: 39 |
| Files: | Uploader | Date | |
|---|---|---|---|
| Gondola-1.0.2-win.zip — final | 16.25 Mbytes | mmarshall | 2008/09/13 23:26 |
| Gondola 1.0.2 Windows Binary | |||
| Gondola-1.0.2-linux-bin.tar.gz — final | 14.35 Mbytes | mmarshall | 2008/09/13 23:06 |
| Gondola 1.0.2 Linux Binary | |||
| Gondola-1.0.2-src.zip — final | 8.96 Mbytes | mmarshall | 2008/09/13 23:03 |
| Gondola 1.0.2 source | |||
| s3.png | 7.59 Kbytes | joey101 | 2008/09/13 22:01 |
| Lost shapes stats | |||
| s2.png | 41.69 Kbytes | joey101 | 2008/09/13 22:00 |
| Using filters | |||
| s1.png | 41.26 Kbytes | joey101 | 2008/09/13 22:00 |
| Barge unloading | |||
| barges.png | 197.57 Kbytes | mmarshall | 2008/09/13 04:41 |
| Loading triangles and unloading squares. | |||
| day-3.png | 285.50 Kbytes | mmarshall | 2008/09/10 03:13 |
| Screenshot after day 3. | |||
| main_menu.png | 86.11 Kbytes | joey101 | 2008/09/09 21:14 |
| The Main Menu as of day 3 | |||
| day2.png | 158.46 Kbytes | joey101 | 2008/09/08 23:35 |
| The result of day 2 | |||
| Screenshot.png | 38.46 Kbytes | joey101 | 2008/09/08 01:23 |
| Now if only Gnome's screenshot feature didn't do so poorly with animation. | |||
Saturday 13 September, 2008
[ joey101 @ 01:04 ] Gondola is done
Matthew and I will be gone tomorrow so we finished up our game today. It's uploaded and version 1.0 - Enjoy!
[ joey101 @ 00:09 ] Many thanks to PyWeek and Richard
I just want to express my gratitude for this contest; this past week as been a lot of fun. The "horrible" theme ended up being great because it gave us a completely new and original (to my knowledge) idea.
If it weren't for pyweek Matthew and I wouldn't have made this game and it's been something I've wanted to do for quite some time; A small game that can be done in a week that is actually finishable - and polishable.
So my thanks to Richard for setting this contest up. We've had a great time and I hope everyone else has too!
Wednesday 10 September, 2008
[ joey101 @ 18:04 ] The joys of json
What I've discovered so far this week is that json is awesome. For everything. We have it as our map format and we have it for saving settings. With simplejson it is just pure awesomeness. Much easier than ini or any other format.
All the json elements convert strait to their python elements equivalent (thanks to javascript and python types having so much in common). I don't have to do any manual type converting from the settings file to python this way. Much better than any ini parsers I've seen.
Tuesday 09 September, 2008
[ joey101 @ 21:18 ] I love how we work
This is the first game that I haven't had to program the guts of. I get to happily design (and code) the UI and make pretty art work.
As on now (and it will probably stay like this) here is our main menu:

Monday 08 September, 2008
[ joey101 @ 01:20 ] Art decisions for day one
First of all it's absolutely great to finally be able to participate in pyweek. All previous contests I was either moving or on a trip.
Today I tried three different methods of artwork. Painting, Blender and vector art. I finally decided on the vector as it was the easiest and least time consuming method to create quality artwork. The only downside is that it fails to look extraordinary and unique; but I guess that's the price I have to pay to get this done in a week.

Ugg... gnome's screenshot functionality needs work :P
